#shadersUnmoderated tagAll postsExplore CommunitiesTrending CommunitiesNewcomers' CommunitySteemitCryptoAcademySteemit Feedbackআমার বাংলা ব্লগKorea • 한국 • KR • KOSteem AllianceSTEEM CN/中文WORLD OF XPILARAVLE 일상Comunidad LatinaSteem POD TeamBeauty of Creativity#shadersTrendingHotNewPayoutsMutedfencerdevlog (34)in #godot • 6 days agoGodot 4: Raymarching, part 7 (tutorial)Hi everybody. We can take a look at the next episode — the seventh one already — of our series about raymarching…fencerdevlog (34)in #godot • 13 days agoGodot 4: 3D Particle Trail (tutorial)Hi everyone! This time, we’ll take a short break from shaders and look at an equally interesting technology — particle…fencerdevlog (34)in #godot • 20 days agoGodot 4: Voronoi mosaic shader (tutorial)Hi everybody! Do you remember the tilted square grid shader we created here some time ago? If you liked it and would…fencerdevlog (34)in #godot • 27 days agoGodot 4: Raymarching, part 6 (tutorial)Hi everybody. This is the sixth part of our tutorial dedicated to rendering 3D scenes using shaders and raymarching…fencerdevlog (34)in #godot • last monthGodot 4: Ripple transition shader (tutorial)Hey everyone! Today's tutorial is a little bit special because it covers an effect that has been part of my Godot…fencerdevlog (34)in #godot • last monthGodot 4: Raymarching, part 5 (tutorial)Hi everybody. Let's continue our series on modeling 3D scenes using shaders and raymarching technology. In the…fencerdevlog (34)in #godot • 2 months agoGodot 4: Square tunnel shader (tutorial)Hi everyone! We've already had a spiral tunnel, a circular tunnel, and a triangular tunnel. How about trying a square…fencerdevlog (34)in #godot • 2 months agoGodot 4: Fire and smoke in 3D (tutorial)Hi everybody. You might remember that the fire effect created using particles in Godot 4 was one of the first…fencerdevlog (34)in #godot • 2 months agoGodot 4: Kaleidoscope shader (tutorial)Hey everybody! Let's go back to two dimensions, and take a look at how to create the effect you're currently seeing in…fencerdevlog (34)in #godot • 3 months agoGodot 4: Raymarching, part 3 (tutorial)Hi everybody! And welcome back to our miniseries dedicated to rendering 3D scenes in shaders using the ray marching…fencerdevlog (34)in #godot • 3 months agoGodot 4: Analog clock shader (tutorial)Hi everyone! Do you remember the digital clock shader I created here some time ago? It was one of the first 2D shaders…fencerdevlog (34)in #godot • 4 months agoGodot 4: Tilted square grid shader (tutorial)Hello everybody! In this video, I would like to create an effect that transforms a scene into its pixelated version.…fencerdevlog (34)in #godot • 4 months agoGodot 4: Color palette filter (tutorial)Hi everyone! Let's create a simple algorithm that allows us to remap the colors of our scene to a predefined palette.…fencerdevlog (34)in #godot • 5 months agoGodot 4: Raymarching, part 2 (tutorial)Hi everybody. This is the second part of the tutorial, which explains the basics of a technology called ray marching…fencerdevlog (34)in #godot • 5 months agoGodot 4: Raymarching, part 1 (tutorial)Hi everybody! Let's try something a little different today - an introduction to creating complete 3D scenes using…fencerdevlog (34)in #godot • 5 months agoGodot 4: Trail of ellipses (tutorial)Hi everyone! Let's use the Godot shading language to recreate an effect that falls into the category of a large number…fencerdevlog (34)in #godot • 5 months agoGodot 4: Dynamic fog shader (tutorial)Hi everyone! In this video, we will take a look at a technique that allows us to create very interesting pseudo-random…fencerdevlog (34)in #godot • 5 months agoGodot 4: LCD monitor shader (tutorial)Hey everybody! Do you remember the simulation of an old CRT monitor I created about a year ago? We had programmed…fencerdevlog (34)in #godot • 6 months agoGodot 4: Triangular tunnel shader (tutorial)Hi everybody! Do you remember the 3D tunnel created using a texture mapped onto the inside of a cylinder? I think the…fencerdevlog (34)in #godot • 6 months agoGodot 4: Rainy window shader (tutorial)Hi everyone! I think that a simulation of a raindrop trickling down a window is a very nice effect, and if there are…