As far as I understood, the amount of DEC one receives per won fight depends on one's position in the leaderboard. Wouldn't it be more interesting if it depended on the ranking of the opponent? Then even a player from a lower league could earn much DEC in case he managed to beat a very high ranked player ...
I'm all for a system that rewarded someone more for winning as an underdog however what if it were based on the LEVEL of cards or the VALUE of cards. (Golds valued as regular)
The rank isn't always a great indicator of skill in victory since a top level player may have just rented a brand new set of max cards.
But if someone with a 75% towards max deck team beats a person with a fully 100% max level team there could be a little bit of a bonus.
Maybe (but you know it better, I guess) the Splinterlands team targets to reward people who have invested much money and thus don't want to 'punish' players with many max level and/or very expensive cards ...
So my idea is kind of a compromise. High ranked players with max decks still would have their advantage, but lower ranked players could earn more DEC from time to time if they managed to beat a player on top of the list.
This is a cool idea for sure