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RE: „Want to become a steemillionaire?“ Why this post is very inappropriate.

in #steemit8 years ago

@snowflake The problem is upvotes are default 100% and there is no way to scale it using the current front end on steemit. You have to vote via piston to give a partial power upvote.

Simple solution. Cause the upvote button to pop a popup with 5 stars, give each post a star rating. Each star is 20% of your power instead of 100% upfront all the time.
A 0 star rating would be a vote with 0 power and would cause a drag on earnings.

This requires 0 changes with steem and like 5 lines of code in steemit.
It adds a half second delay to the upvote easiness, but would allow people to give something a lot more granular than just I agree or disagree. You get a lot more say in the message you are sending with your vote and you get a lot more votes in general.

Literally, almost no changes required.

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Your suggestion could definetely help but I think the best and easiest way would be to hide $ amount, and votes. Only author can view them. People can guesstimate these with trending ranking, there is no need for other people to know the exact amount earned or who upvoted and how many users did. If they really want to know they can check user's balance and history the next day. Or an alternative would be to reveal posts details a few hours before payout. If I was running the site I would even hide author's usernames on the actual post ( not in the comments) Only content matters nothing else, all other factors negatively influence curators in my opinion, I see no benefits.

dan can even try it for a few days and see how it goes, I guarantee you it will create better curation and atmosphere

Most if not all of the whales know how to make lower power votes using the CLI and do so regularly. This might be a nice feature in the GUI for whales but it does little or nothing to add value for most users so I consider it a low priority, or even a negative if it adds complexity and reduces ease of use. Anyway, there is a prototype of it in github so it will probably be rolled out at some point.