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RE: Introducing the new Steem Gaming Community logo & some future plans

in #steemgc7 years ago

1000% supporting the growth of the Steem gaming community!
Just requested to join the group ... though, it is important the consider the following:

GAMES / GROUPS
Rather than just saying a SGC, it might be important to, at the right time, define what will be the main games. Once that is done, each game should have a curator/manager ... this is important at the early stages to form a solid and active community.
Without it, we may have a situation where 2 or 3 games will dominate the group, thus scaring away potential new members.

GAMER vs GAME PLAYER
I always divide games into two groups: A Real Gamer & A Game Player

  • RGs can have fun with any game any time. May have the game of the week, the game of the month, but is never loyal to one particular game.
  • GPs play just one game, all the time, every time. For example: a gamer who plays LoL only is a typical GP.

BETTER FOCUS
Thus, it is important to decide which type of gamer SGC wants to attract: RGs or GPs . If the focus is GPs, it is imperative to create game groups within the community. If the focus is RG, groups could be created not by games but by game types i.e. MMO, Retro, SPORTS, etc

GLOBAL, NOT LOCAL
When we think about communities, we have to think always globally. That's the best way to have a massive community. In this case, the only challenge is the language one. A default language could be established (English being the obvious choice).
Global means 247365, which means nonstop, when one is sleeping the other is awake. Thus, community/group leaders should be divided into regions, so events and tournaments will have a global reach thus attracting as many gamers as possible

ONE MAN SHOW - DOUBT
Is SGC a one-man-show? If so, would you consider volunteers to help plan, expand, and curate the community?

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Hello @gamerandgamer,

Thanks for such a thorough comment!

Currently the thought process is directed towards, as you call them, game players. As you know, games like CS:GO, LoL etc. are very popular these days. A significant involvement in the e-sports scene is crucial, as it is currently a flame which will not extinguish soon and advantage should be taken. Though it is not as easy as it sounds - presumably there are more 'real gamers' than 'game players' on the Steemit platform and it would require additional marketing to reach the ears of gamers who have not yet even heard of Steem.

Since games like CS:GO are currently so popular, a bigger portion of players have incentive to join the community, especially if there are tournaments and prizes.

This does not mean that 'real gamers' should be shunned away from the community, because as the community grows, it is likely that there will be a huge variety of different games which will be played casually.

There's still a lot of consideration needed to be done, but for now our eyes are set on making a functional website and expanding.

As for the other things you've mentioned, the default language will, of course, be English. Dividing into regions will also take time - the Steem Gaming Community is making it's first baby steps.

The inner organization of SGC will, of course, be handled by SGC itself. Though everyone is welcome to play a role in helping the project expand.