The Games Machine (May 1988)
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The Games Machine was a multiformat computer gaming magazine published in the U.K. in the 1980s. It covered both 8-bit and 16-bit computers. Contents of the May 1988 issue include:
Features
- Prove You're The Best! - Final chance to enter for the first National Computer Games Championships.
- Battle Between Progs - TGM's American correspondent, Marshal M Rosenthal, reveals Nolan Bushnell's latest exciting hi-tech robot-toys from Axion.
- Double-O's Back In Town - John Gilbert reports on how computers have puffed fresh life into the steam train-set.
- Nailing Bulls To The Doors - Robin Hogg goes behind the scenes at Bulletin 1000, the people who help sell computer games via tellies.
Regulars
- Readerpage - How you feel about what, and why.
- News - TGM Bulletins (not quite 1000)
- Infodesk - More answers on technical queries.
- Previews - Richard Eddy reveals Software Studio's latest plans for Karnov and Afterburner, and many more early glimpses.
- Reviews - 27 pages of the latest 8- and 16-bit releases, plus MSX II.
- Getting Adventurous - Rob Steel investigates crime, space piracy and comedy.
- Going Overboard - Where No Vultures Fly - grisly board fun, plus boardgame news.
Win!
- An Amiga & Monitor - Third of our computer giveaways. Don't miss out!
- Omnibots Are Go! - Tomy robots and copies of GO!'s Bionic Commando are the prizes!
- It's The Flintstones! - Unique boxer shorts, videos and games mark the launch of GrandSlam's great Flintstones game.
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