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RE: Programming Update (Checkers, Reversi, and Recursion)
Yes maybe, imagine if League of Legends wasn't in the hands of riot... we all know the new champs are mostly made to be overpowered at the beginning so everyone buys it with RP... Maybe decentralizing the process of balancing a game would make it much much better and faster, but in the end, i think giving the balancing of a game to an AI would make it more balanced...
I think ideally an AI could never play the game as well as a skilled player. That's another thing I've thought a lot about: how to stop bots from undermining the entire system. In a transparent environment where everyone can see what everyone is doing I don't think this would be very hard, and it would increase the value of being a human player by 100 fold. We have to break away from the menial pointless tasks (like farming herbs in WOW) and reward players for actual proof-of-brain. This way bots will have a very hard time keeping up with gameplay. If the game is constantly evolving the chance that a bot will be able to keep up is very low. I've even thought about utilizing fingerprint scanning on smartphones and/or facial recognition to stop botters.
I also want it to be high stakes. I always loved playing Diablo 2 on hardcore mode. Even though I played on a 56k modem and died all the time to lag like a crazy person. I think my ideal game would also involve perma death with PvP on top of that with a crypto auction house. With stakes that high bots would get shredded.
My philosophy is use AI to automate out the shit jobs that nobody wants. I think game balancing is rewarding enough that people would want to do it. No sense in trying to automate it out.