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RE: Programming Update (Checkers, Reversi, and Recursion)
I hope that one day soon™ the blockchain figures out a superior decentralized method of creating projects that people actually want to create while getting paid what they deserve
That would be amazing! don't know how my vet degree would come in on that but i'm sure someone would come up with an idea!
BTW you must have a raging boner with the TRX spike right? 8% in a more or less stable market is pretty good!
The market has calmed down so much we get all excited when it jumps 10%-20% haha. NO!!! WHERE'S MY 100% damnit! :D Hopefully the announcement delivers.
One thing I think is very important is abstracting the puzzle of programming away from programming. I want to create games where we can use Steem's proof-of-brain concept to pay people to help develop, without having to know a lick of programming.
For example, my Cards Against Humanity clone where anyone can make their own deck. Also, I have an idea for a turn based RPG where anyone would be able to design their own classes and monsters to fight in a sandbox. All the good scenarios would get incorporated into the game and those developers would get paid for their good work. I think a bounty system is key.
Well, that turn based rpg sound awesome! but also it might be incredibly hard to balance!
I agree, but I also think that community consensus is much more valuable than a development team when trying to balance a game. I assume such a thing has never happened before so I base these assumptions on absolutely nothing.
If you look at games like League of Legends and World of Warcraft and other RPGs, new classes that get introduced to the game are always extremely overpowered. This is a tactic to get people excited and buy the game. Money and profits are always out to ruin game-play. I think a decentralized environment could sidestep problems like this and identify major flaws much quicker than a small development team could.
Yes maybe, imagine if League of Legends wasn't in the hands of riot... we all know the new champs are mostly made to be overpowered at the beginning so everyone buys it with RP... Maybe decentralizing the process of balancing a game would make it much much better and faster, but in the end, i think giving the balancing of a game to an AI would make it more balanced...
I think ideally an AI could never play the game as well as a skilled player. That's another thing I've thought a lot about: how to stop bots from undermining the entire system. In a transparent environment where everyone can see what everyone is doing I don't think this would be very hard, and it would increase the value of being a human player by 100 fold. We have to break away from the menial pointless tasks (like farming herbs in WOW) and reward players for actual proof-of-brain. This way bots will have a very hard time keeping up with gameplay. If the game is constantly evolving the chance that a bot will be able to keep up is very low. I've even thought about utilizing fingerprint scanning on smartphones and/or facial recognition to stop botters.
I also want it to be high stakes. I always loved playing Diablo 2 on hardcore mode. Even though I played on a 56k modem and died all the time to lag like a crazy person. I think my ideal game would also involve perma death with PvP on top of that with a crypto auction house. With stakes that high bots would get shredded.
My philosophy is use AI to automate out the shit jobs that nobody wants. I think game balancing is rewarding enough that people would want to do it. No sense in trying to automate it out.