"Apocalypse Merchant: Selling Supplies to Survivors and Zombies"

The First Transaction

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When the System announced [Daily Mission: Earn 1000 Credits by Sunset], I didn't expect my first customer to be a Category-3 Zombie.

The mutated creature dropped a Rolex and a human finger on my makeshift counter. Its guttural voice surprised me: "Exchange... for... antibiotics."

My [Universal Translator] skill activated:
[Zombie Customer Status:

Infected but conscious

Willing to trade

68% chance of attacking if refused]

I slid the medicine across the counter. "Special discount today - just the watch will do." I discreetly palmed my hidden pistol. "Keep the finger."

The zombie's grotesque face twisted into what might have been gratitude. As it left, the System updated:
[New Faction Reputation: "Zombie Neutral" unlocked]
[Human Survivor Reputation decreased by 300 points]

Outside my fortified trailer, a group of armed survivors watched the interaction with horrified expressions. Their leader cocked his shotgun. "You're trading with the enemy now, merchant?"

I smiled, tapping my [Price Gouging] skill. "Bullets are 50% extra for judgmental customers."

🗨️ Discussion :
In an apocalypse, is pragmatic survival more important than moral boundaries? Would you trade with zombies if it kept you alive?

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Is there any follow-up?