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RE: You There! How Would You Like to Get Paid to Read My Shit?
Yup you'd be stackin EarMuffs all day long. But no question you hit the nail on the head here. People need to wake the fuck up and realize they can keep making Facebook and youtube money or start earning a little for themselves. Long term thinking is needed...the cheap whores that post to earn 18c and then cash it out are stupid...no matter how broke you are. Actually the more broke you are the more you need to be thinking long term since you aren't saving for your future in any other way.
Hope your message gets out there or at least some form of this message. We just need to get the snowball started rolling down the hill...once growth starts things will compound.
Here comes the muffin man.
This place is dying for consumers content with earning what consumers are entitled to earn here. We don't need more spammers taking up space, thinking they're going to strike it rich. The quality content producers are dying for eyes. Consumers who actually purchase a bit of STEEM would be ideal and like I keep saying, there's no better deal around for entertainment. And yes, once they learn their initial small investment could suddenly go from penny votes to dime votes and their reward value climbs, we're golden, they're golden, happy happy fun time for everyone.
Content Consumers are needed for sure. Hard part is getting them to understand the concept of what steem is. Seems like with each HF there is new technical jargon that gets added to any reasonable explanation of how Steem works. When people feel the need to appear smart they use technical jargon and create new ways to complicate simple processes. This has been happening for some time with Steem and while each step is meant to "fix an issue" it creates new ones and has made Steem very complicated for a new person to understand IF you try and teach them everything at once.
As an example when someone starts a new game they don't need to know everything, instead there is a step by step option to learn some basics. These basics are the building blocks to all future success in the game. Once these building blocks are learned you then add on new knowledge to this base of knowledge and it's not overwhelming because you learned everything in manageable chunks.
We need something like this when new people come to steem. Some sort of direction for them to start off with that is very manageable and doesn't require knowing all of the technical info of RC's, VP, Steem, SP, SBD, 50/50 or 100% power up, vote curves, witnesses, payout schedules, 10 different coins and entry points for steem content, and so forth. Something that is babysteps for the masses who have no or limited knowledge of the steem blockchain.
Much of the first day complexities vanish the moment they actually purchase STEEM. The one's wanting the free account the free lunch are the folks confused because they can't find the sandwiches; there aren't any sandwiches.
There's no need to explain much of the technical stuff. The automobile and smart phone prove that. It just needs to work, on the surface. Learn as you go. Look how many folks out there are still afraid to adjust settings on their phones. Yet they can still make a call, send a text, check the weather. Does a car salesman sell the engine and chassis or the interior and paint job?
And I should add, if anyone actually shows up to this comment section, in a week, a month, whatever. I'm a damn good guy to have around, to help point them in the right direction.