Todd Howard Responds to Starfield PC Optimization Concerns

in #news2 years ago

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Just as Starfield hits the market, Bethesda Executive Producer Todd Howard goes on record to respond to some PC optimization concerns from the fandom.

Todd Howard in Starfield space suit GR composite
HIGHLIGHTS
Bethesda Executive Producer Todd Howard dismisses concerns about Starfield's PC optimization, stating that the game has been well-optimized and is running great on next-gen PCs.
Early player impressions suggest that Starfield requires a beefy PC for smooth performance with maxed-out settings due to its CPU-intensive nature and complex mechanics.
AMD is Starfield's exclusive PC partner, providing an advantage to rigs with Ryzen processors and Radeon GPUs. PC players unsatisfied with performance can explore optimization mods.
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Bethesda Executive Producer Todd Howard has responded to some Starfield PC optimization concerns from the fandom. His comments on the matter coincided with Starfield's long-awaited release.

The minimum and recommended system requirements for Starfield that Bethesda disclosed back in June already confirmed that its space-faring RPG will be a fairly demanding title. And though the game is unsurprisingly locked to 30 frames per second on the current-generation Xbox consoles, some fans were still expecting to be able to get a significantly smoother experience with maxed-out settings on PC. Early player impressions suggest many failed to do so, giving rise to speculation that Starfield hasn't been well-optimized for PC.