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RE: Real Life: The Roleplaying Game (Part 1 of 2)
i have similar idea - just build everything basic ECS(entity component system) - then let the players plug-n-play the different components - kind of like how cryptokitties uses DNA - you can have all these ECS components with different 'DNA' (the character/object/item etc)
That's a cool concept for a game!
What I'm actually writing about here is how principles, ideas, and stories from gaming/fantasy/sci-fi can help folks like healthier, happier, more empowered lives here in the RPG that we were all born into. Since RPGs are simply taking the blueprints for life and sticking them to a made-up world, let's use that blueprint for reality too.
ive been checkin it out once in a while - it's cool writing i think.
I spend all my time frikking coding for other people so i can eat LOL
one of these days i'll be able to wokr on my code - or maybe be a chainsaw carver - one of those two things ;)