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RE: Economic assumptions for the token
Depends on how you look at it. Currently you also have a Premium currency, but you get it for free (you can get more by exploring space).
What we want to do is:
- Reduce or deactivate the free "dark matter". (it will be possible to get it from exploration - for now we are discussing it)
- Create a token on the Steem Engine
- If, for example, you build up strongly and find that you do not need dark matter, you can sell it to other players or use it for other purposes (e.g. buying a game at dgamemarket.intinte.org).
What we want to do is to give an economic value to the token.
Of course, we are still talking about the future of SteemNova. I'm even thinking about turning off officers in favour of power up (which are temporary). The game would be fairer then than it is now.
We're very keen on feedback.