Hardlight Apocalypse

in #holograms3 days ago (edited)

Initializing HoloZombies immersive combat simulation...

load CoDZombies_engine
Loading base Call of Duty Zombies game engine...
Rendering pipeline initialized.
Physics engine loaded.
AI systems online.
CoDZombies engine loaded successfully.

activate HoloSim_module
Activating HoloSim holographic projection system...
Linking HoloSim to CoDZombies engine.
Calibrating holographic emitters for 1:1 scale.
Real-time occlusion and shadowing enabled.
Haptic feedback drivers loaded.
HoloSim active. Ready to project immersive holographic environment.

import AirsoftMaps_pack
Loading Airsoft map assets...
Importing detailed 3D environments:

  • WoodlandWarzone (forest battlefield)
  • UrbanOps (city streets and buildings)
  • IndustrialWasteland (abandoned factory)
  • NightmareMode (surreal hellscape)
    Map assets imported and optimized for holographic projection.

spawn HoloWeapons
Spawning holographic weapon arsenal...
Pistols, rifles, shotguns, explosives materialized.
Realistic appearance, heft and recoil simulated.
Advanced optics and attachments available.
HoloWeapons can fire simulated ballistic rounds with authentic SFX.

generate zombie_horde --num=100 --type=shambler
Zombie horde generated.
100 shambler-class undead materializing in environment.
Shamblers have decayed bodies, slow speed, moderate durability.
Rendered with realistic gore and dismemberment effects.
Zombie AI calibrated for relentless pursuit of human players.

set horde_ai.evolution ON
Zombie AI evolution enabled.
Horde will dynamically adapt to players' tactics over time.
Mutations may occur, spawning elite zombie variants.

HoloZombies combat simulation initialized!
Up to 4 human players can enter the holographic projection arena.
Wield holographic firearms to battle realistic zombie enemies.
Coordinate tactics in physically immersive environments.
Earn XP to unlock new weapons, abilities, and arena maps.
Can you survive against the evolving undead horde?