Favor Chess AI vs Chess Evolved Online AI - Gameplay
Chess Evolved Online and Favor Chess both include an in-game AI that can play the game against a player, but what happens when you play them against each other?
Neither AI is particularly strong compared to traditional Chess AIs, and if someone wants to see them get crushed by Stockfish or something I might do that later. For now this is a somewhat fair fight. Both games can be made to have similar rules. For the exercise, both games will be running and I'll use the moves the AI plays in one game against the AI player in the other window.
This version of the game is on Favor Chess 1.04, which has not yet been released and adds the very important feature to disable domain victory in custom games. It also improves the Favor Chess AI in some ways.
Rules:
If the game ends in either game, it counts as a win for the player who won on that game or a draw if one game declares a draw.
Domain will be turned off in Favor Chess.
No game clock.
The game will use a normal setup because both games include copies of FIDE chess pieces.
Favor Chess Settings:
Game Version - 1.04
Ai Skirmish mode
Time Control - Unlimited Game Clock
White Player - Ai
Domain Victory - Disabled
Ai Difficulty - Level 6 (Hard)
Army Used:
Chess Evolved Online Settings:
Game Version - .53b
Combat Training mode
Ai playing as player 2
Army Used:
I won't offer many spoilers in this text... But it was a real battle.
This is the full game recording:
I've transcribed the moves into PGN, you can study it on lichess
Here is the PGN using a standard board, the opening is A04 Zukertort Opening: Queen's Gambit Invitation
Nice. It's pretty fun to watch the evaluation bar bounce all over the place.
I think we can safely say they both suck.
Favour made the first blunder, CEO made the next few then Favour traded rook for bishop. Then they played move the knight around.
Would it be possible to set this postion up again to see how it continues?
In Favor Chess you can load a saved position, but the feature doesn't exist in Chess Evolved Online so that isn't possible.
Also, the game was only about 9 moves from running out of morale on CEO. Favor Chess would have lost there if it didn't draw from repetition probably.
I want to see more like this. We will get more empirical data if we run this a few more times. I want to see it from both views though, not just Favour. Since you can win without losing the king in CEO I am interested in seeing the morale as the games go on.
I'll run more later, particularly when the games have AI updates in them or when I find new comparable engines. :)
I'd give the win to favor chess since it seems that it's operating on much less thinking time. Though of course you were handling the CEO moves, the AI always takes a while, and favor moves lmost instantly on the moves I watched. (This is assuming that the chess engines don't think on the other player's turn)
This is such a clever idea ^_^
This post has received a 29.14 % upvote from @boomerang.