Monster Hunter World Beta Recap

in #gaming7 years ago

Monster HunterWorld Beta Recap.jpg

Surprise, surprise! It was a bit of an early Christmas treat from Capcom giving PlayStation 4 gamers free Beta experience on this much awaited, upcoming game, Monster Hunter World. It was kind of a surprise for some because this announcement didn’t circulate that much and no one anticipated a free trial of the game before the actual release. The free beta was available last Saturday, December 9 and lasted until Tuesday, December 12. It was an excellent 3-day hunting trip for all hunters worldwide. While we are back to waiting mode until January, let’s talk about what the beta brought us and what to expect in the game’s official release.

Graphics

Monster Hunter iterations have been on the positive side, especially visuals. How the environment looks and feels; how the character’s movement about fighting big monsters and contributing to the immersion; the graphics of the monsters from the little up to the big ones, are very detailed, and everything seems realistic. Great features are nothing new to Monster Hunter games but compared to the previous one ported Nintendo DS, which was 240p, Capcom utilized the capabilities of the PS4 engine in terms of graphics! In fact, Monster Hunter World is the first to get made for console ever since the 2009 version, Monster Hunter: Tri. Perhaps we can think disappointment is on our way but it isn’t, and kudos to Capcom.

In-game graphics isn’t the only one to get compliments for its high-quality visuals. Have you watched the cutscenes and trailers? If you haven’t, here is the opening movie for you to see:

Multiplayer

Even though it’s the first Monster Hunter having a release outside of Japan in a long while, Western fans are curious about how the multiplayer will pan out. Will it be more than four players in one instance this time as if the game is getting marketed as an MMO, or will Monster Hunter World be the same four-player maximum instance? Well, that isn’t the concern right now. The concern for the last beta was that multiplayer mode wasn’t like the usual matchmaking. The present multiplayer matchmaking is somewhat faulty.

We’ve gotten used to forming up the party first before deciding on which instance to conquer right? In the last beta, they interchanged that. You have to distinguish first the map and quest that your party wants to tackle. Afterward, it’s the only time you will go to the matchmaking menu. You’ll still get the ID of the instance for your friends to look for and join. Keep in mind that this is only the beta, and we can only hope that they polish this one before release.

The great thing about the search filter in matchmaking is that you can set Player Type and Language. Language is important because this is a team game. Communication is vital, and it can get frustrating if you cannot understand at least one member of the team because he can’t speak your language and vice versa. Again, let’s hope that the devs add more features in the filter for searching matches.
Monster HunterWorld Beta Recap.jpg

Another Beta Schedule

If you missed the first Beta, another one is coming on December 22, 2017, at 5:00 p.m. UTC, and will last until December 26, 2017 (4:59 p.m.) The beta is a good time to notice more good’s and bad’s in Monster Hunter: World. Also, it will be only available for PlayStation 4 owners. The download version became open on Monday, December 18, 2017. Don’t miss this opportunity on trying Monster Hunter World for free!

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