Review and evaluation Zombie Army 4: Dead War
The game zombie army was an addition to the game SNIPER ELITE and because of the success of this addition more than once the studio made it a separate game but the game was a SNIPER ELITE ZOMBIE for more of the same Game play the same shooting system the same idea of the stages.
After that the developer apologized and rebuilt the game again and the development period remained more than 4 years The game was great for the beginning of a new year, but it had some problems that affected my experience.
I will start with the story where the events of the game are going on in 1945 after the Second World War, and focused in its course on the German army “Hitler” Hitler, this army, accompanied by his general, becomes more powerful and terrifying than before, after turning into monsters of deadly and deadly enemy zombies.
In this part, you will be able to test the game on your own through only 13 different missions, and you feel that the length of one stage is excellent so that you do not feel bored for its length or strange for shortening it, you need approximately 13 hours to complete it and the length of the stages varying an hour or more with a legume.
What I liked about this game is the diversity in the stages, and each stage is held in a different region, and all stages differ in the goals required to accomplish the mission. There are stages that require you to kill a certain number or critics of people or repair a bridge. And there is another variation, the diversity is in the enemies, so there is a huge amount of zombie without repetition, and I liked it very much
The gameplay is what matters in such a kind of action / adventure and survival, you have 3 male characters and one female character you can choose between them to start your adventures within the game, each character has its own ability and its own weapons as well, and by mentioning weapons you can Carry a simple pistol, for example, and a heavy machine gun, for example. And finally, a lethal weapon like a sniper only, three weapons for each character during the mission.
During the mission you will be able to obtain new weapons, but these weapons will compel you to switch between them and between the weapons that started the mission, we come now to the capabilities of these characters, each character has its own counter that must be filled to use a knockout and a judge and you can of course open types of knockout, All you have to do is play many missions to gain more experience points and reach a certain level to unlock new abilities and types of strikes.
What I did not like or the effects of my anger in the game is the Take Down feature, that is, eliminating the enemy from behind, we are talking here about zombies, you can not go from the back and kill them unless you are very lucky by looking at the suddenly developing artificial intelligence inside the game, this ability Unfortunately, or let us call it a kind of bad hit in the game, otherwise everything inside it was almost perfect and most importantly, fun.
Online phases are beautiful in the game and many, for example, you can enter a mission and play with a team of four players who may be your friends or just random players within the network, or you can try Horde mode with other players and the idea lies in facing all the enemies of the game in the form of The “Waves” waves are infinitely numbered, and there the idea lies in your team's strength and resilience. There are phases of the event that happen every week.
The graphics of the game compared to the previous three parts are very good, the forms of enemies have become more terrifying and more detailed as well, the areas of all kinds are well designed, but the focus as usual in the graphics of any game is on the enemies and the main character of the player, and this is what makes me confused.
The voices, starting with the background audio introduction and passing through the voice of the characters, then the enemies, then the weapons, bombs, and others were beautiful and very elaborate, but the most important element in this genre, which is the terrifying background music that contributes to introducing the player to the atmosphere a little, is absent. For some surprises in terms of voices, for example, when you press the Control button to pause the game, a scary sound will come out of the control arm, telling you to stay in the game, a remarkable movement and yes, it was terrifying for the first time from the development team before he used to hear it.
Final evaluation
7/10
The first picture https://www.google.com/amp/s/me.ign.com/ar/zombie-army-4/136447/news/lln-rsmyan-n-mwd-sdr-lb-zombie-army-4-dead-war%3famp=1
second picturehttps://www.gameshedge.com/zombie-army-4-dead-war-mission-2-collectibles-guide/
The third picture https://www.google.com/amp/s/me.ign.com/ar/zombie-army-4/138631/news/lkshf-n-msh-tnsyb-lb-zombie-army-4-dead-war%3famp=1
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