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RE: The Death of 3D Platforming Games
Not really 3D platformer, but this post reminded me of some of the very innovative flight simulator games that did an extremely good job of creating flight combat games through a 3D airspace. Actually the 2D games that simulated 3D were some of my favorites. Star Trek always took the cake for me though. Firing photon torpedoes and phasers at a moving Klingon Warbird while trying to outmaneuver them never got old. Banjo-Kazooie was probably more fun to me than any of the Mario 3D games. It was easier for me to control, and flipping the characters was so much fun for instant gratification.
I'm glad I brought back this kind of memories :D. I was not into flight combat games, so I did not encounter that experience, but I get what you are saying about Banjo being more joyful towards the player. It definitely felt like everything in the game was geared towards a pleasant experience.