Game Review: Ninja Turtles II - The Arcade Game by @boncel #02
Hello Steemian !!
Congratulations steemian activity wherever you are. May you be healthy always and always be in the protection of Almighty God. Back again with @boncel on this occasion I will again share information about the same game with the previous series. Where can you get interested when reading it, meanwhile you can see how the game develops every season and today I will share the game review with the title of Ninja Turtles II: The Arcade Game. Check carefully the steemian with reviews I share?
Previously I will discuss a little about this game, of course this game takes a lot of opinion from the gamers who liked this with the review of The Teenage Mutant Ninja Turtles is indeed cool. Maybe you are wondering not about this game? Do not try to analyze how they become so popular that it ensures the production of a long movie trilogy, or why children watch the cartoon religiously every workday after school. Using logic to explain the popularity of Ninja Turtles will only make you confused, because the turtle seems to defy logic at every opportunity. Why do four turtles love pizza as their number one meal? How can a mouse learn the art of Ninjitsu by mimicking the owner's movement from a stable? Why do buxom April OíNeal always wear that horrendous yellow armor? None of these peculiarities seem to matter, because the Ninja Turtlesí is not a 'meat factor' all over. Wow many question marks from you about this game of course?
Okay, I will first tell the steemian about the game. The Teenage Mutant Ninja Turtles game is a revolving beat-side game released by Konami as a coin-operated video game in 1989. It is based on the first Teenage Mutant Ninja Turtles animated series that began airing in the winter of 1987. Home The game version was released for various platforms. No doubt it was only a matter of time before the videogame developers capitalized on the popularity of the Turtlesí, and Konami took the initiative by releasing the highly appropriate Teenage Mutant Ninja Turtles for the Nintendo Entertainment system in 1989. This game was a solid effort, but entirely too difficult for young players so Konami came back to the drawing board with TMNT 2: The Arcade Game. Based on the Ninja Turtles arcade game, TMNT 2 dumps TMNT's top-down or side-scrolling gameplay and switches completely to the beat-ëem-up genre made famous by games like Double Dragon. So is Konami doing a good job of creating an arcade version presentation on limited NES hardware, and is the gameplay deep enough to guarantee a significant amount of play time? Let's read on ..
And As mentioned in the previous episode, the gameplay on TMNT 2 is a fighter, plain and simple. You start the game by choosing one of the four turtles and then fighting through several levels that are filled with angry Angels. A and B buttons are used to swing your weapons and jump, and flying jump kicks can be done by pressing the attack button after the air. There are further attacks that can be done by pressing the A and B buttons at almost the same time that cause double damage to all enemies, but this is much slower than your normal attack. The concept is very simple even with standard rolling side battle, control can be mastered in minutes, and you will kick some serious Foot Clan reptiles before you can say "Cabungin!"
Although the gameplay in the game is very basic, fighting through seemingly endless enemy waves is still entertaining because of the different types of Foot Soldier. The disgruntled Clan Members will take everything from machine guns to hammers in their attempt to thwart you, and each of the different types of criminals needs a slightly different technique to defeat it effectively. Some Soldiers, like the white katana versions, are good at fighting your jumps, while others, like the orange bearded bamboo shooter, are very good at keeping you from a distance. Even beyond the different types of Clan Legs, other enemies in this game add even more variation to the gameplay. Of course, no fighter will be complete without big and bad bosses at the end of every level, and TMNT 2 does not disappoint here. When you intend to continue the game you will find yourself fit against the likes of Bebop, Rocksteady, Baxter Stockman, Krang and finally with the Shredder himself. Boss battle is quite fun, although it consists of many buttons mash or archetype AI that must be memorized in this game.
This game Just like the arcade version, playing with friends is a place where happiness really lies. Watching each other while fighting through the Clan's Strong level is a blast, and adds some much-needed depth to the undoubted longevity of the game. Unfortunately, due to the lack of simultaneous support of four players with NES consoles, the game can only be played with two players cooperatively. The game is regrettable, but one can not blame Konami, as this is just a hardware restriction of the SPN system. TMNT 2 also features some of the most vibrant, detailed and smooth visuals on the NES. The tortoise is nice, the big sprite is alive well. They have far more personalities than they do in the original TMNT. Now every turtle has an individual attack animation for his unique weapon and is much easier to distinguish from his amphibian counterpart. Soldiers with Legs are drawn and championed just like Turtles, but repeatedly because excessive palettes are swapped. Then the Boss Character displays a larger amount of detail because of its larger size, and looks very close to their cartoon version. Konami really squeezes everything they can from the limited NES hardware and creates one of the best performing games on the system.
Well I will tell you a bit about the Background of this game. TMNT 2 is also colorful and varied, adding to many of the superior visual presentation games. Locations like April's burning apartments, NYC streets, underground sewers and Technodome all look, though not as good as they do in arcade games, are amazing. There are even NES levels that occur in the same detailed and well-drawn dojo such as the arcade-port stage. Little details such as cars that drove out of the background and Foot Clan members dumping billboards help give the level of some spices and really make you feel fighting with an interactive environment. Audio in TMNT 2 is very diverse. Then the songs on its background are various TMNT theme remixes and keep your feet up to the last confrontation with the Shredder. Then the sound effects are some of the best in SEN and do a good job of creating an arcade version of the audio. Konami actually raises the ante with aural aural presentations when compared to the original TMNT.
Well ,, Do you know to play this game well and correctly? Let me see my reviews about this game. Players must choose from one of the four Ninja turtles: Leonardo, Michelangelo, Donatello, and Raphael. Depending on the game version, the character is fine, selected at the beginning of the game or given by the control panel. After Shredder kidnapped Turtles April O'Neil and their mentier friend Splinter, they had to chase, rescue their comrades, and defeat the evil Shredder. Up to four players can control one of these turtles. Donatello has a slower but longer range attack, Michelangelo, and Raphael has a faster attack but has a shorter distance and Leonardo is a skinny Turtle with average range and speed. The eight-way joystick controls the turtle's movements, the jump button makes them jump and the attack buttons get them hit in front of them using their weapons. In addition, some combinations may be possible. Turtles can throw an army of legs up, and by pressing the jump button and attack, a special attack is done. Raphael rolled along the ground and finished with a kick, while the other turtles jumped with their weapons. Turtles can also get out of the wall in certain areas. Then the Enemy can be defeated faster by slamming it against a wall or solid object. Many objects such as traffic cones, parking meters, fire hydrants and exploding oil drums can be beaten or damaged by an attack to help defeat nearby enemies. In an interesting fashion, the game shows the first part of the cartoon opening, along with some of the Teenage Mutant Ninja Turtles theme songs. Most of the enemies who became the turtles were Foot Soldiers, all color-coded to show the pattern of attacks and weapons of their choice. Some enemies, such as the standard Purple Dressed Footwear and Rodney Roadkill robots, have the ability to control the Turtles mobility and drain their health, letting the player open to attack other enemies. The bosers in the game include Rocksteady and Bebop, Baxter Stockman, Granitor, General Traag, Krang, and Shredder himself.
If you are a fan of Teenage Mutant Ninja Turtles then I strongly suggest you to add TMNT 2 to your NES collection. Gameplay may be a bit superficial, but it still manages to be a very enjoyable playing experience, especially if it is played with friends. If you're a fan of arcade games, you'll most likely be surprised at the accuracy of this port despite the limitations of NES hardware. What lies beneath is this game is definitely worth doing, so go down to your local used game dealer and grab a copy of it.
Developer: Konami
Publisher: Konami, Image Works, Ultra Games, Ubisoft
Composer: Mutsuhiko Izumi, Miki Higashino, Kozo Nakamura And Yasuhiko Manno.
Series: Teenage Mutant Ninja Turtles
Platform: Arcade
Release: 1989
Genre: Beat 'em up
Mode: Single-player
Cabinet: Upright
Display: Horizontal, Raster, Standard Resolution
That's all I can say for Wednesday afternoon, Hopefully with this I hope to be a sharing reference that has not played this game yet. As for my opinion about this game is still interesting to play because it has features and visuals for even though it has a storyline that is not interesting for me. Hopefully useful and once again can provide useful game reference.