Call of Duty Modern Warfare 2.

in #games6 years ago

Hello my friends here this again to show you a very entertaining and hemodonant first person shooting video game called Call of Duty Modern Warfare 2.

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The game mode.

This video game uses a different graphic engine than its predecessors, but its gameplay is similar to that of the previous two games. There are some improvements in the multiplayer mode, which are explained later.

Campaign Mode Part 1.

Another day in the same shit: Sergeant Foley accompanied by an Afghan translator is training a group of rookie Afghan soldiers and asks Private Allen to give them a demonstration of how to shoot.

Then, General Shepherd calls him, but first he must complete the training circuit under the supervision of Corporal Dunn, General Shepherd.

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Team games: The rangers set out to capture an Afghan city in the hands of the OpFor, the rangers are forbidden to shoot except in self defense and that makes them fall into an ambush set by the ultranationalists.
Even so, the platoon of Sergeant Foley manages to cross a school crowded with enemies and reach General Shepherd, this proposes to the soldier Allen a new mission very special and risky.

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Maximum risk: In mountains of Kazakhstan, Captain MacTavish and Sergeant Roach Sanderson must capture an ACS module.

Both infiltrate the base and manage to steal the module but are discovered by the soldiers under the command of Commander Petrov, even so, Soap and Roach manage to take two snowmobiles and reach the helicopter that was waiting for them on the side of a mountain .

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Nothing is Russian: At the Moscow-Sheremetyevo International Airport now called Imran Zakhaev International Airport, Vladimir Makarov with his Soldiers.

Among those who are the infiltrated soldier Allen, now called Alexei Borodin) plans an attack, inside the airport, the terrorists kill all the civilians who come in their way causing a great massacre.

When leaving the airport, Makarov and the others fight against the Russian security forces and go to a terminal where a contact awaits them, but when they were mounted in an ambulance to escape, Makarov shoots and kills Allen to use it as a scapegoat attempt.

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Landing: After Allen's death, Task Force 141 learns that the bullets used to make the attack coincide with the same type of projectiles made by a Brazilian militia leader named Alejandro Rojas.

The soldiers leave for Rio de Janeiro, there they pursue and catch a contact of Rojas, after discovering their whereabouts, they leave in pursuit of Rojas through the labyrinthine favelas and Soap ends up capturing Rojas, the militiamen kill the two companions of Roach, Meat and Royce.

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Now follows Part 2.

Wolverines: Russia blames the United States for the attack and uses it as a pretext to launch a full-scale invasion of Washington.

Reducing it to ruins The US Army Rangers are deployed in the city to lead the counterattack, their mission is to protect the code name "Raptor" since their helicopter has crashed in the middle of the battlefield.

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The hornet's nest: After capturing Rojas and having obtained information that Makarov hates a prisoner of a Gulag, all the militiamen throw themselves on top of the soldiers so they must escape quickly because they are too many.

But Nikolai waits for them in a Pave low helicopter, but when they go to him, Roach does not manage to cling to the roof and slips and falls in front of the Brazilian militiamen.

Advancing over the rooftops and dodging the militiamen, Roach manages to reach the helicopter and everyone escapes safe and sound.

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Exodus: The U.S Army Rangers are outdone by Russian soldiers and must move house by house just outside of Wachington D.C. Sheperd orders them to look for a key subject in a panic room but this one turns out to be dead, finally, they decide to retire towards the interior of the capital.

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The only easy day was yesterday: Task Force 141 decides to rescue a prisoner whom Makarov hates to use as a bait against him.

But for that they must clear the way to the gulag that is in Russia, this involves invading an oil platform, reducing the enemy personnel and freeing the working hostages.

There, during the previous information it is understood that the SAMs better known as (surface-to-air missiles) would cause many problems if that place is not neutralized.

The Task Force infiltrates reaching the platform through submarines, there they eliminate the soldiers inside and rescue the hostages.

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The Gulang: Discovered the whereabouts of the hostage, they discover that it is in a medieval castle that is used as a gulag in eastern Russia, near Petropavlovsk-Kamchatski.

The platoon of MacTavish infiltrates the gulag to rescue prisoner # 627. Inside, they discover that the mysterious prisoner is nothing more and nothing less than Captain Price

The entire squad struggles to get to the surface because the navy is about to bomb the gulag, not without complications, they all manage to get out of there by helicopter.

Meanwhile, at his feet, the gulag is destroyed by the huge bombardment that is happening.

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By own will: The soldiers of the U.S. Army Rangers continue to fight in Washington against Russian troops.

The battle becomes bloody at times and they discover that in the Washington Monument there is the point of evacuation of the troops, but this one is besieged by Russian troops.

Sergeant Foley along with Corporal Dunn and Private James Ramirez must defend the position from a building from which enemies fire Javelin rockets at the Washington Monument.

After doing what they can they are surrounded by Russian soldiers in the building after escaping in the helicopter from the roof they are shot down by Sam Missiles while trying to escape.

The helicopter falls near a park which is full of Russian soldiers and despite the lack of ammunition the only survivors fight but then an enemy helicopter shines them with the reflector and the screen vanishes.

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This is part 3.

Contigencia: Despite the insistence of General Shepherd, Price decides to infiltrate a Russian base and seize control of a Russian submarine under the pretext of avoiding a nuclear attack on the United States.

After a strong fight Price takes control of the submarine and launches a missile on the east coast of the United States, thus allowing the US high command to grant carte blanche to General Sheperd.

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Second sun: Price, under the control of a Russian submarine, can not stop the launch, so he programs the missile to detonate in the atmosphere, which causes the destruction of the International Space Station.

Back in Washington, Sergeant Foley's platoon must reach the White House, due to the explosion of the missile a PEM is produced or better known as Electromagnetic Pulse.

Which disables all electronic devices and includes communicators and laser sights, after finding ammunition and weapons in a makeshift shelter, a soldier tells them to go to the Whiskey Hotel NATO Code for the White House.

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Whiskey Hotel: The US Army Rangers are heading to the White House, since the command thinks that Washington is now in Russian hands, plans to launch a large bombardment on the city, so they report that if the city still continues.

In the American hands they must go to the roof and light green flares, that is why, the rangers must assault the building and with green flares indicate that the city still continues in the hands of the Americans.

With just enough time, Sergeant Foley's platoon manages to light the green flares and the bombing is canceled,
When the mission is aborted, the Rangers observe other flares in other buildings, and discover that the Russians have been defeated, many of them wonder when they will attack Moscow.

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Corporal loose: After managing to save Washington, the Task Force decides to capture Makarov, it is known to be hidden somewhere in the Caucasus, on the Russia-Georgia border.

Roach and Ghost decide to go capture him while Captain Price and Soap go to Afghanistan to capture an aircraft cemetery, which was the possible second hiding place for Makarov and partly they are not wrong, because there were many men loyal to Makarov.

From Afghanistan, Price sends Roach the data on the whereabouts of Makarov, Roach and Ghost defend themselves as they can from the siege of Makarov's men, even so, they manage to obtain Makarov's data and decide to meet with General Shepherd, but this , betrays them and shoots treacherously Roach and Ghost and then burns their bodies.

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The enemy of my enemy: After learning of the treachery of General Shepherd, Price and Soap decide to take revenge on.

But they are engaged in a battle between the men of Shepherd and Makarov, Price contacts Makarov and in exchange for not being persecuted, he decides to give him the information about the whereabouts of General Shepherd.

Price and Soap escape as they can from Shepherd's men and get into a plane that brings Nikolai, and it only remains to check if the data of Makarov are true.

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End of game: The character Shepherd escapes in a Zodiac, so Price and "Soap" McTavish decide to chase him down the river in another Zodiac, before they reach him, Shepherd gets on a helicopter and tries to escape, Price takes down his helicopter killing the pilot.

But Price and "Soap" fall through a waterfall with the Zodiac and are badly hurt, after falling, "Soap" locates Shepherd who is also badly wounded, but when trying to stab him, Shepherd turns and stabs "Soap", when he was ready to finish off, Price intervenes and saves "Soap".

Price and Shepherd begin to fight with fists, but taking advantage of the fact that they were distracted, "Soap" removes the knife that is stuck in his body and with the knife in his hand he throws it in the face of Shepherd in the left eye, killing him.

Soon after, Nikolai arrives with a helicopter and tells them "I think they are still looking for us. Price tells Nikolai that they should take" Soap "to a safe place and Nikolai says" Da, I mean, I know where and apparently they mount the wounded "Soap" McTavish in the helicopter and escape.

Now I will tell you about a bonus mission that appears at the end of the video game and Selama Museum.

One afternoon with Iinfinity Ward: Without relation to the plot, it takes place in a museum where the characters, weapons and vehicles of the game are exposed. The player can freely inspect the area and all available weapons of the game.

There is also a device hidden in each room that when activated will give life to the characters, which attack the player.
Now I will show you other ways that the video game offers us.

Multiplayer mode: It is very similar to the two previous games of these same series of Call Of Duty games.

Ranks: The ranks system works exactly as in the previous two games, that is, while the player is in games you will gain experience.

Upon reaching an exact amount of experience the player will level up, there are a total of 70 levels in Call of Duty: Modern Warfare 2.

There are also 10 prestigios, and 5 more spaces will be unlocked for personalized classes upon reaching the ninth.
Well, my friends, I hope you like it as much as I do when doing it and also playing it very well with this, I say goodbye.

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