GamerHub Will Create The First Multichain Crypto Gaming Aggregator
Play-to-earn blockchain games are seeing their economies expand at a rate that is comparable to exponential growth. A first-of-its-kind multichain crypto game aggregator is going to be developed by GamerHub. This aggregator will make it simple for gamers to play a variety of play-to-earn games all in the same location.
The whitepaper published by GamerHub offers illuminating information regarding the current state of the market for online games, as well as the expanding significance of blockchain technology and play-to-earn video games. In addition to this, the paper describes the voids that currently exist in the market for play-to-earn games and explains how GamerHub intends to fill these voids.
The immensely experienced team that is responsible for GamerHub is currently working on the development of an innovative solution that will be supported by a tech stack that has been thoroughly researched. The team has created a feasible plan to gradually construct and launch this solution to the market so that it can solve the main holes that exist in the present play-to-earn ecosystem. The solution will cover these important shortcomings. This paper will also discuss the economics of this token and the role that it will play in the GamerHub platform. Additionally, the GHT token will play an important role.
RESEARCH IN THE MARKET: Online gaming is the fastest-growing entertainment industry, with a value of over $300 billion. This is more than the combined value of the music and film industries. The percentage of internet users that play games has increased during the past three years, bringing with it almost 500 million additional players.
The year 1980 marks the beginning of the era of internet gaming. Two students in the undergraduate program at the University of Essex created a fantasy adventure game referred to as a multi-user dungeon (MUD), which allowed users from outside the institution to interact with one another and participate in the game. Since then, the technological infrastructure that supports online gaming has undergone massive improvements, which has resulted in the creation of user experiences that are significantly more enriched and immersive. In addition to this, the industry has witnessed continuous meteoric expansion in the size of its user base.
PlayerUnknown's Battlegrounds (PUBG), Counter-Strike, and Dota 2 are the top three most popular online games, and they have a combined total of more than 100 million monthly active players. At the time this article was written, Counter-Strike alone had 700,000 active players and over 370 million hours had been spent playing the game in the previous 30 days. Users spend tens of billions of dollars annually on in-game experiences and assets, proving that online gaming has developed into a highly lucrative industry. By the year 2020, gamers had shelled out more than $54 billion to purchase in-game products. It is estimated that by the year 2025, this will have increased to more than $74 billion. Tencent, Sony, Apple, Microsoft, and Google are currently considered to be the top five businesses in the online gaming industry. In the final three months of 2020, these five firms made a total of $20 billion in sales, with the following five companies (NetEase, Nintendo, Activision Blizzard, Electronic Arts, and Bandai Namco) generating around half of that amount during the same time period. There is no evidence that things are beginning to slow down, and investors are still placing large bets on startups in the online gambling industry.
Only in the first half of 2021 did investors put $32.7 billion into online gaming companies, which is about four times as much as they put in during the same time period in 2020. In light of the fact that blockchain technology is still in its infancy, the contribution of blockchain and cryptocurrency-based gaming to the overall value of the funds raised is noteworthy.
Token economics for the gaming platform GAMERHUB: The GHT token is a multichain, multipurpose (utility, governance), and crypto token that was mined by and for GamerHub using a smart contract. The GHT token is a fungible digital asset that can be used on several blockchain networks and was issued in a fixed number. The GHT token is predominantly deployed on the Ethereum blockchain. It will also be bridged on the Binance Smart Chain and Polygon, and there is a possibility that it could be deployed on the Terra and Solana Blockchain.
The total quantity of GHT tokens that have been produced through the TGE process is 500,000,000. Within the framework of our tokenomics, we have included a vesting timetable.
GAMING THAT USES A BLOCKCHAIN: Online games that are built on the blockchain or include its underlying technology are referred to as "blockchain-based gaming." Blockchain offers the gaming sector a number of appealing features.
Distributed control over game property: Millions upon billions of dollars are being spent by gamers on downloadable content designed to improve their gaming experience. The majority of the game's assets, however, are issued and maintained by the developer, thus the players do not actually own them. By utilizing blockchain technology, players can establish assets within a game that can be transferred, auctioned, or traded without the need for a central exchange.
Most in-game assets are only usable within the game in which they were originally generated, thus players have resorted to underground markets to facilitate the transfer and sale of these items. According to the results of a recent survey, 64 percent of players would be more likely to buy virtual products if they could transfer them between games, while 84 percent of developers said they would make such items if the technology existed. The distributed ledger technology that underpins the blockchain makes this kind of thing possible, allowing gamers to effortlessly create and trade virtual assets with one another.
Gaming on the blockchain encourages players to put money into in-game assets and tokens that are likely to increase in value over time, rather than just spending it. The majority of in-game items and the value of the top five gaming-focused cryptocurrencies have increased over the past few years.
For more information pls visit:
Website: https://www.gamer-hub.io/
Whitepaper: https://gamerhub-1.gitbook.io/gamerhub-whitepaper-v1/
Twitter: https://twitter.com/Gamer_hub_io
Telegram: https://t.me/GamerHub_group
Medium: https://medium.com/@gamerhub_io
Proof Of Authentication: https://bitcointalk.org/index.php?topic=5424970.msg61376482#msg61376482