Indie Dev Diary#1 | Welcome to Flufftopia!

in #gamedev7 years ago


The first part of our weekly indie game devlog series!
• Website: http://smokesomefrogs.com/

We introduce the SmokeSomeFrogs team and talk about our first Unity game – Flufftopia! An idle game with a twist.
We discuss problems, workflow, the development and the learning process.

• Intra-System: Trust Issues
https://smokesomefrogs.itch.io/intra-system-trust-issues

• Social Media:
Twitter: https://twitter.com/SmokeSomeFrogs
Instagram: https://www.instagram.com/smokesomefrogs/
Facebook: https://www.facebook.com/SmokeSomeFrogs/


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@smoke-some-frogs, congratulations on making your first post! I gave you a $.05 vote!
Please take a moment to read this post regarding commenting and spam. (tl;dr - if you spam, you will be flagged!)

great work! i played it for a few mins and noticed some things i didn't quite enjoy. i hope this helps 😃

  • the environment looks kinda dull. the tiled floor and grey walls aren't very attractive. if they're meant to be that way i think it needs to be connected to the overall design, gameplay, and story.
  • i thought by pressing esc i'd go to a menu and return to where i was if i quit the menu. instead the entire game restarts.
  • would love to have an option to change mouse sensitivity
  • (this is just personal taste) there's no guidance for me to go. maybe some people enjoy this open world style better but personally, especially for indies, i enjoy shorter iterations per level. or at least some checkpoints for me to save&quit and come back later. but again, this is something that might be subjective.

btw i love how you're sharing your personal life as well! i think it helps you be more engaging. can't wait to see more updates. both the game and your social stuff!

First of all - thank you very much! ♥

It was our first game and we have to admit it definitely isn't flawless. We're thankful for every bit of feedback we get - it helps to imrpove future games very much :D

from one indiedev to another i hope you guys get to build an awesome game and be a huge success.