"Assassin's Creed: Visions" The Legend of Baghdad walkthrough, where to trigger the Legend of Baghdad and how to complete itsteemCreated with Sketch.

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"Assassin's Creed: Fantasy" Baghdad Legend Guide, Baghdad Legend trigger location and completion method. Assassin's Creed: Fantasy is a multi-platform action adventure AVG game released by Ubisoft, is the 13th main story of the Assassin's Creed series, the plot of Valhalla prequel. The course of the Fantasy is still divided into two lines, the modern line and the ancient line, both of which feature Basim's experiences before Basim's awakening to the personality of Loki (860-870 AD), and the next step of the modern Assassin Order after Basim's resurrection (2022-2023 AD). Players can experience the story of Basim ibn Ishaq, the bustling streets of 9th-century Baghdad in search of answers and justice. Through a mysterious ancient organization called the Invisible Ones, become a deadly master assassin and change his fate and future in ways he never imagined.

introduction

Assassin's Creed Fantasy has a total of 6 legendary events in Baghdad, all of which can be completed to obtain karma achievements.

These events are not prompted, this guide will be detailed summary of the trigger location and how to complete.

Legend # 1: Divine Mission

North of the Habiye district, west of the Nestorian Monastery.

An armed Christian missionary can be found.

He wanted to find a Christian saint's tomb, but did not know Arabic.

The tomb with the rose flowers is for the priest to read the gravestones.

It turned out that the priest's mission was to dig a grave and bring back the "holy bones."

This will alert the guards, help the priest kill the guards and the legend will be complete.

Myth # 2: Life's Work

The Abbasse Observatory.

In the chair, Mahaney said his heart was failing and he was about to die.

He asked you to send out his research paper in three volumes so that it wouldn't be plagiarized by a rival, as had happened to his father.

He also quarreled with his son, and felt that he could not wait for reconciliation, or let you prioritize the paper, and have a chance to find his son.

That's where Mahaney collapsed and gasped, climbing up from the next trolley.

The window opens to the opposite latch to get in.

There is a paper on the desk.

There's a roll from the observatory upstairs.

There's a roll at the last overlook.

Mahani was already dead when he finally got there, and his son tried to apologize but arrived too late.

When you communicate with Mahani's son, you immediately realize that Mahani is actually stealing his son's research.

You can tell him the truth that your father doesn't really care about you, or you can lie and make your son think that his father wants to see him until he dies.

The legend is complete.

Legend 3: Tilling the field is a tool, and breaking the pole is a soldier

South of Abbasz, far southwest of the tax collector's estate.

You'll meet Nagy, fresh off a mission.

Help him kill two enemies and finish the story.

Najib grew up with your encouragement.

Legend 4: The Leap of the Godly

Bird's eye view of the ancient minarets of Kalk.

A little boy named Eaglet worships the Invisible One because the Invisible One avenged his mother.

He wanted to take the leap of faith, but he hadn't seen anyone perform it and didn't know how.

Basim showed him and he learned.

It's a talent.

Basim promised to come to him when he came of age.

There's a successor to the invisible.

Legend # 5: The Witch's Curse

Abandoned villages in the wild West.

Mabad at the entrance said that everyone in the village had been killed by the evil witch.

Canvass the bodies, canvass the rooms, find them badly burned.

There were still traces of poison gas in the room.
A cargo box from Datang can be seen outside.
For a short time Basim had some symptoms of poisoning, vaguely like seeing a witch.
Follow the trail to the river.
The merchant was found drinking his horse by the river.
Go back to Mabad and tell the conclusion that the people of the village had drunk the horses of the merchants and stolen the goods of the merchants.

As everyone knows, this box of goods happens to be toxic gas, resulting in mass extinction.
Legend # 6: Treasure Hunt
Buildings near the river in Ubara, in the wild north.
The woman at the gate of the sinking building said that inside was her mother's inheritance, and asked you to help find it.
Get out of the raft.
Go through the wreckage.
Go inside.
Moving the blue clay pot out will do the job.
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