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RE: 12 Orbs - Dev Diary 07.10.2018

in #gamdev7 years ago

Oh, an XNA-based engine. I'm trying to learn some gamedev too but I haven't tried XNA varieties yet.

Still can't get over that Glyph feature :) The mechanic seems fun to play. The game lighting is quite well-done too. Game seems rad overall. I hope you'll have a successful launch.

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Launch won't be that soon. There is a ton of work on the visuals to do. Also all characters need to be recreated. But still a lot of fun to work on it :)