You are viewing a single comment's thread from:
RE: 12 Orbs - Dev Diary 07.10.2018
The demo looks so cool. I really like the bleeding and glyph features. What game engine did you use on this one? Great job, game looks fun!
The demo looks so cool. I really like the bleeding and glyph features. What game engine did you use on this one? Great job, game looks fun!
Thank you for the compliments :)
We are using MonoGame as framework. Written in C#
Oh, an XNA-based engine. I'm trying to learn some gamedev too but I haven't tried XNA varieties yet.
Still can't get over that Glyph feature :) The mechanic seems fun to play. The game lighting is quite well-done too. Game seems rad overall. I hope you'll have a successful launch.
Launch won't be that soon. There is a ton of work on the visuals to do. Also all characters need to be recreated. But still a lot of fun to work on it :)