Injuestice: Gods Among us Year one
One of the biggest surprises in the world of comics a few years ago was Injustice: Gods Among Us, the comic prequel to the video game of the same name by NetherRealm. The relatively new screenwriter Tom Taylor surprised the comic book industry with a rather interesting and fresh story within the DC collections, apart from the continuity of The New 52, which gave a twist to the myths of the publisher and went a little beyond the descriptions of the video game.
As you know, and if we do not explain it to you, the plot of the comic does not start at the same moment of the videogame, but serves as a prequel to it. In this way, the comic goes back five years to the facts of the game, starting the same day that Superman lost everything and began his path of perversion, killing the Joker in a fit of madness to be erected as dictator and world judge. And, while, Batman, organizes a movement of resistance, under whose umbrella some heroes and villains are welcomed, who do not enter into connivance with the new dictator.
Well, the truth is that nothing is so easy and fast but that is the premise, go. In fact, that's a bit of a basis for the comic to start and develop five collections that serve as a countdown to start the action of the game. In this aspect, precisely, the collection of Injustice Year One really focuses on the prolegomena of the Superman regime. Year Two, as we saw in his review, instead shows the evolution, as the conflict between Batman and Superman flares up, extending to the rest of the DC Universe.
But let's not advance things, let's focus on this first stage of the comic.
A luxury start
As we said at the beginning, screenwriter Tom Taylor was covered in glory with Injustice Gods Among Us. The motives? They are clear: their history and the quality of the comic. But let's clarify, hey. This is not a graphic novel, it is the comic of a video game. This assumes that it is a genre usually less in the industry, because it is usually attributed to minor screenwriters and artistic teams novice, little luster or simply not part of the glamorous world of the first swords of the publisher. However, Injustice went around the tortilla, presenting a comic that, surprisingly, far surpassed even the main DC series after its reboot of The New 52. So much so that it did not take long to make a physical edition of the roll original digital comic book, which, by the way, is still selling as churros.Como detail, the second edition of the volume 1 integral of Year One of Injustice has become exhausted and many people are waiting for a third reissue. Almost nothing!
Injustice Gods Among Us
But where should we look for the origin of this success? We will say it clearly: in history. While the team of cartoonists, forming by names like Miker S. Miller (Batman Arkham comics) Bruno Redondo or Xermánico (which are more than competent illustrators, as shown in the vignettes of the work), the great Attractiveness of the story is the script. We can not say anything bad about the illustration or the color. It is basic American comic, school, with the conceptions of this, some plans that respond to current conceptions and (sometimes) overloaded vignettes, as expected at certain times. Therefore, in this aspect, we will only say that visual work overcomes the correct, touching the attractive, with inks and a color that adapt very well to the drawing, highlighting this, as it should.
And with that said, we return to the question of history. In Taylor's case, there were three perspectives about his work. One, that was regulero; two, that he fulfilled the just thing; and three, the least expected, that would work like a well-oiled watch. We believe it has been clear that the third option was given. And this, friends, has not been the result of chance, because it would have been very easy to screw up because of the main quality of the comic: the broad creative freedom that counts, because the series takes place in a universe completely different from the comics.