Social Classification in syb3r universe

in #cyberpunk7 years ago

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Elites
Represent institutional leadership, heads of multinational corporations, foundations, universities
Capitalist elite – owners of lands, stocks and bonds and other assets – wealth derived from what they own. Less then 1% of the population is Elite
Upper Middle Class
Represent scientific and technical knowledge – engineers, accountants, lawyers, architects, university faculty, managers and directors of public and private organizations. Have both high incomes and high social prestige. Well-educated. The middle class is more that just income, about lifestyles and resources, etc. About 1% is Upper Middle Class

Working Class
Robot repair
AI coding
About 5% is Working Class the last of the jobs that can’t be done by AI
Poor
Working poor or not working (less that $1 a hour 93% are in this class)

Punks
Soldiers
With guns in there hand the flesh and blood hand, not the metallic weapons factory that covers most of there other arm. Whether as a freelance guard and killer for hire, or as one of the Corporate soldiers that enforce business deals and the Company's "op­erations", Most punks have put in mili­tary time, either in a Corporate army or in one of the Government's continual "police actions" around the world. As the battle dam­age piles up, They start to rely more and more upon bionic limbs for weapons and armour, bio chips to increase there reflexes and aware­ness, combat drugs to give them that edge over there opponents. When you're the best of the best, they might even leave the ranks of Corporate samurai and go freelancing there lethal talents as killer, body­guard or enforcer to whoever can pay there very high fees.

Mind jackers
Computer Hackers
your brain wired into special modems and com­puter links. You slip into the "hardest" mainframe systems with ease. Your defence and offence programs are arrayed at a touch of your mental fingertips, You've tackled them all, buying, trading and selling their deepest secrets at will.

Repairers
Mechanics
they make there living build­ing, fixing and modifying ­a crucial occupation in a technological world where no one person really knows how half the stuff works. You can make some good bucks fixing everyday stuff, but for the serious money, you need to tackle the big jobs. Illegal weapons. Illegal or stolen cyber tech.

Dealers
Smugglers
There deals have moved past the nickel and dime stuff into the big time. they move illegal weapons over the border and steal and resell medical supplies from the Corporations. They mostly the middle man in most illegal business.

Corporation-CEO
Business men/woman Millionaires
Corporations rule the Syb3R-Universe. They control governments, mar­kets, nations, armies. You know that whoever controls the Corporations control everything else