Asobi – the future of Whaling
The world wide web is an ocean filled with endless potential for money. Most of its content is still uncharted and merchants are still testing its waters despite the fact that clear territories (Facebook, Google) are already established.
We have to admit that this ocean above the “cloud” is now the future. Literally everything is either online or in the cloud. Money included, yes of course.
So how about digital content?
That makes you think.
Is buying digital content really worth it?
Let’s face it – the OS you’re using is most likely fake, pirated copy. The songs you downloaded to your phone or your car – did you really buy it? The movies you watch at home with your family. The e-book you’re using to review for exams – did you really pay it out of your own pocket?
Piracy is alarmingly true – especially for third world countries where of course they prioritize getting food on their table on top of concerning themselves whether the software and/or digital content they use is legitimate. Plus, why would you pay something you could get for free?
This is bad because piracy is killing the industry. Let’s ask the same question back to the people who patronize piracy. Why would you sell something that others could get for free?
Pirates easily copy digital content that producers worked hard for. Think of these as smuggled goods / stolen goods. For what cost? For your personal data of course.
There are legitimate platforms where you can buy digital content like Spotify.
There are also loot boxes in Free-to-Play games. “Whales” who buy from these effectively pay the gamers their wages and the funds they need to keep the game running.
But the problem is that there is no centralized market where you could buy and sell / resell your digital content.
Or trade it with another digital content
That in my opinion – is encouraging and breeding pirates.
The “whales” who we could refer to as the savior of the internet and digital market don’t have much power in the seas ravaged by pirates. They need an environment where they could breed safely.
Asobi Market
That’s where the Asobi Market comes in.
As illustrated above, instead of letting our “Digital Data-chan” fall prey into the nefarious claws of the illegal pirates, we’ll guide her to the ever-trusty “Asobi Market”.
What is Asobi Market?
What is Asobi Market anyway? How can I trust someone I don’t know? Is it like the new Spotify or Amazon?
Asobi market is a platform to trade books, music, videos, and game items you earned in other games.
It is a hobby market
In fact, it is the ONLY PLATFORM WHERE YOU CAN RESELL USED DIGITAL CONTENT.
You could watch this video to learn more:
Learn more at https://asobimo.io/en/
Amazon for the digital market
Simply put, Asobi is the Amazon for the intangible digital data. Want to sell your powerful legendary sword you’ve crafted for and grinded / farmed for 1 full month because you’re too busy? You can sell it to the Asobi market for Asobi coins – and use those same Asobi coins to buy music to spice up your life during work.
Or you could use that to trade for an item that’s matches your class – a powerful bow if you’re an archer. Or another sword in another game.
How it works
Asobi is a combination of a secured content platform and a distributed content platform. This is Asobi’s DSS – Decentralized Security System
The Secured Content Platform takes charge of the security features of the platform – utilizing the blockchain – specifically ethereum.
For this function, Asobi uses Smart Contracts
It is a program that runs on top of blockchain. It has basic functions like modify and store data – all securely. That data comes in the form of licenses that users purchases. New licenses for users could also be issued.
The above illustration clearly explains how Smart Contracts work for item exchange.
For license storage, ERC721 is used in this decentralized blockchain platform
Now for the other half, the Distributed Content Platform for content exchange, we need some sort of DRM (Digital Rights Management) – kinda like Spotify.
DRM is simply a set of technologies so that right holders have guarantee that user’s don’t create illegal copies.
The problem has always been because Digital Content is sometimes easy to copy.
That’s where the blockchain comes in. Asobi combines blockchain with DRMs.
This is now the DRM AGENT. An interface for blockchain and DRM.
Wow. That’s a lot of random terms thrown right at my face
Dumb it down
Let’s just take a look at the above illustration.
As discussed above, Asobi is the Amazon of digital market.
Amazon sells real world items online.
What Asobi is trying to sell is digital content.
Ebooks, music, movies, in game items like – yes Unicorns for instance, legendary swords like Excalibur, or even waifus like the genderbent Arthur Pendragon.
The problem has always been unlike the real world items, digital content can sometimes be very easy for pirates to copy. POOR DD-chan one-sidedly ravaged by pirates and bred for more and more illegal copies of this digital data.
Asobi tries to solve it by using 2 platforms in sync
Secured Content Platform
Namely, the blockchain.
By taking advantage of the existing Etherium’s blockchain technologies like Smart Contracts and License Storage, we can safely secure our digital data-chan. That whole system is now the DSS – Decentralized Security System in general which is just Asobi using blockchain to fit our data security needs.
Users have clear ownership. It cannot be copied. You will have irrefutable proof of ownership
Distributed Content Platform
We could also ensure fast and reliable P2P-style content exchange platform. Much like what Spotify, Youtube, Netflix does
What now?
You’re seriously asking that?
ASOBI will pave the way for the future of digital transactions. That’s what I think. It will revolutionize and even save the whole internet and the whole digital market industry. It will breed more and more revenue. Pirates will even be convinced to try this platform out.
Benefits
Reselling
Seriously. Who even thought of reselling old e-books? None yet.
What’s more is that revenue is returned to those who resold, and the copyright holders as well.
This is revolutionary.
Music as well. And the movie industry. Even indie filmmakers and musicians can benefit from this.
Return profits to rightful owners
Money will continuously flow to them rather than just using a single-buy album / book. Producers could create new and more high-quality content due to this influx in revenue. And since it’s resold, even the third world country pirates will be able to pay out of their own pockets legitimate data and stop pirating anymore.
Atomic Transactions
Game items as well. We could move on to other games by transferring it to a viable currency and be as equally strong in the new game.
What’s more, Asobimo and SWITEX Gmbh jointly developed NAGA Virtual
With this, Gamers can buy or sell in-game virtual items within ASOBI Market either individually or through a game publisher. Profit back to publishers is ensured due to this. And what’s more, you could rest assured that there will be virtually ZERO scamming.
Why? Transactions are atomic. All or nothing.
You cannot be scammed out of your precious item and Asobi coin. Courtesy of blockchain.
How to use: Treat it like your Amazon for digital items
How will the platform affect industries: Digital pirates will be reduced, and more revenue will be returned to the content publishers. It will breed a whole new digital economy by centralizing everything within Asobi Platform
What makes it better than traditional competitors: There is no “others”. This is the first and only platform to resell digital data, which automatically makes it better than Amazon and the likes. Plus it has the security of the blockchain.
How popular the platform will be due to its target market: It will be the new Amazon / Google / Spotify. It will revolutionize the whole market online.
Who are the guys proposing this anyway?
ASOBIMO has more than 15 years of experience in online game development over 600 employees globally
They are partners with the above companies
These are their products:
We could use Asobi coins on these games
Proposition:
Wow. Just a truly exciting project. I myself am looking forward to how Asobi will shape the internet in a few years after its success.
Tokensale info
ICO Time: 2018-07-04 - 2018-09-30
Token: ABX
Platform: Ethereum
Type: ERC20
Price: 1 ABX = 1 JPY
Bonus: Available
Pre-sale: 25%
Tokens for sale: 8,250,000,000
Minimum investment: 1ETH
Soft cap: 550,000,000 JPY
Hard cap: 5,500,000,000 JPY
Coins issued: 16,500,000,000
Country: Estonia
Whitelist/KYC: KYC
Restricted areas: China, USA
Special Pre-sale (Outside Japan)
Start: Aug 10
End: Aug 20
Bonus: 25%
Lock-up: None
https://asobimo.io/pdf/white_paper_en.pdf