Activity LogGame Dev 🕹️Any & All Game Developers: Join and share your game development! Update players & get more eyeballs on your game.Subscribe New Post45subscribers$0pending rewards0active postersAll postsTrending CommunitiesSteemitCryptoAcademyNewcomers' CommunitySteemit Feedbackআমার বাংলা ব্লগKorea • 한국 • KR • KOSteem POD TeamSTEEM CN/中文Steem AllianceAVLE 일상WORLD OF XPILARBeauty of CreativityTron Fan ClubExplore Communities...Game Dev 🕹️TrendingHotNewPayoutsMutedcrappyfarm (31)2 months ago#indiegamedev day 70 : Bugs Bugs and more bugsDear chat, Today I was so fed up with the bugs every time I add a new feature I decided to add some bugs to the…fencerdevlog (34)7 months agoGodot 4: Vertical drops shader (one more rain tutorial)Hello everyone! We already have one rain shader, so why not add another one? This time it will be based on a slightly…drakahn (40)3 years agoA scene I am working on - UE4I am using marketplace assets for now, just prototyping some scenes for the last couple of days, this office is the…chibititan (28)4 years agosteemCreated with Sketch.A New Game Studio: Chibi TitanWe are Chibi Titan. A tiny studio with big plans. Our primary focus will be creating video games but there are plans…monno (25)4 years agoel partido de la354monno (25)4 years agoLos Angeles Rams258ghjytjyj (25)4 years agoThe Los Angeles Ramsghjytjyj (25)4 years agosatuxvcgujjrur6tkajolau (25)4 years agostryytytnasaker (25)4 years agotgyhuyoonasaker (25)4 years agosdfdghucryplectibles (69)5 years agosteemCreated with Sketch.[Ars Technica] How Forza's Racing AI Uses Neural Networks To Evolve | War StoriesToday on War Stories, Ars Technica is joined by Dan Greenawalt, Creative Director of the Forza franchise, who takes us…cryplectibles (69)5 years agosteemCreated with Sketch.[Ars Technica] Unsolved Mortal Kombat Mysteries With Dominic Cianciolo From NetherRealm StudiosToday Ars Technica is joined by Dominic Cianciolo, story and voice over director at NetherRealm Studios, to answer…burg (38)5 years agoOur entry for GMTK Game Jam got a final updateOur entry for GMTK Game Jam got a final update with 2 more levels, tighter controls, checkpoints, and some other…cryplectibles (69)5 years agosteemCreated with Sketch.[Tested] VR Immersive Theater in The Under Presents: Tempest!We review The Under Presents: Tempest, a new interactive theater experience for Oculus Quest and Rift that pairs real…cryplectibles (69)5 years agosteemCreated with Sketch.[Ars Technica] How NBA JAM Became A Billion-Dollar Slam Dunk | War StoriesBoomshakalaka! Today on War Stories, Ars Technica is joined by NBA JAM lead designer and programmer Mark Turmell to…cryplectibles (69)5 years agosteemCreated with Sketch.[Ars Technica] How Alan Wake Was Rebuilt 3 Years Into Development | War StoriesIn conjunction with the 10th anniversary of its release, today Ars Technica is joined by Sam Lake, Creative Director…kerulian (52)5 years agoArchViz level design attemptHiz So my University final project was experimentation in game design and new ideas to develop my skills to fit the…cryplectibles (69)5 years agosteemCreated with Sketch.[Ars Technica] How Homeworld Almost Got Lost in 3D Space | War StoriesOn this episode of War Stories, Ars Technica sits down with Rob Cunningham to revisit the groundbreaking 1999 3D…cryplectibles (69)5 years agosteemCreated with Sketch.Inside Valve: Making Half-Life: Alyx for Virtual RealityHalf-Life: Alyx is almost here, the culmination of years of development and experimentation with VR gaming. Back in…