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RE: Five Tags For Five Different Frontends!
This is 100% incorrect.
Everyone can cast ten 100% votes every day because you get 20% regen a day.
Twice as many votes, half as big each one.
No, you don't get twice as many votes.
Regen is a constant 20% per day no matter what.
A 100% upvote takes away 2% of your power no matter what.
You're joking, right?
A 100% upvote takes away 2% of your voting power at time of upvote. So if you give a 100% upvote at 100% VP, it takes away 2%. If you give a 100% upvote at 90% VP, it takes away 1.8%. If you give a 100% upvote at 80% VP, it takes away 1.6%
Etc.
Open Steemworld or Steemd side-by-side with Steemit and go vote something. Refresh to see the impact. Try it again. You will see how it really works if you conduct your own experiments and collect data.
I was testing it and replied a minute too late. Thanks for this info. Hard to believe I've been mislead for over a year on something so simple and pivotal to the platform.
Never mind! You win! I just tested it. Has it always been like that? Mind blown.
Keeping VP at 90% is something of a religion on Steem, so I can't even tell you how many times I've had this same conversation. I don't know about always; I've only been on Steem for 18 months, but if I recall correctly the math works the same way (with slightly different parameters in terms of total delivered on each vote) in the original white paper.
While I have you here do you know what the exact Dust cutoff is? Is it less than 2 cents? Less than 2 cents after being rounded? (1.5 cents?)
There are two. First there is a 50M rshares 'tax' on every single vote. If a vote is below 50M rshares, it still shows but it has no impact on rewards, curation, etc.
The second is at post-payout, and it's $0.02 STU. But since voting cuts off twelve hours before payout and crypto is so volatile (even when you're using 3.5 day moving average reference prices) it's better to think of it as $0.022 or $0.024 and not miss.
Edit: rounding is evil. I have my settings in steemworld at 4 decimal precision to keep rounding error to a minimum.