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RE: Blockchains should be designed like massively multiplayer games
I love it when you type words into the computar and say stuff. Really it tends to be quite epic.
Do you have any thoughts on this lil fella here?
https://github.com/metacurrency/holochain
And..... Any chance we can get a diagram on the type of MMORPG config you are describing.
May the chain be with you.
BTW-- I intend to reflect on:
Blockchains should be designed as a log of user actions combined with deterministic logic for generating state, not a log of state changes.