willfre (25)in #gaming • 7 years agosteemCreated with Sketch.[XNA/MG] Voxel Engine - 4 - Adding NoiseSo.. our terrain looks good. But it's flat, and we want it to look more like a real terrain. But MonoGame doesn't…willfre (25)in #indiedev • 7 years agosteemCreated with Sketch.[XNA/MG] Voxel Engine - 3 - Camera and drawing in World spaceThis time we will start creating our world. We will add a camera and put our sprites in a world space instead of the…willfre (25)in #indiedev • 7 years agosteemCreated with Sketch.[XNA/MG] Voxel Engine - 2 - First steps and drawingWe created a new project with MonoGame. But we have to know where to start, and at first, you will see that there are…willfre (25)in #indiedev • 7 years ago[XNA/MG] Voxel Engine - 1 - Installing and using MonoGame (XNA)Welcome to this new version of the Voxel Guides. This time, we will let go Unity and use MonoGame instead. This guide…willfre (25)in #indiedev • 7 years agosteemCreated with Sketch.[Unity] Voxel terrain generation - 8 - Grass and FlowersWe've done a lot, so why don't we make the world look better? We will implement Grass and Flowers. Let me explain…willfre (25)in #indiedev • 7 years agosteemCreated with Sketch.[Unity] Voxel terrain generation - 7 - Noise (Part 2) - World interactivityLet's place and remove blocks in our world! But first, you have to walk on your world! - We need a player…willfre (25)in #indiedev • 7 years agosteemCreated with Sketch.[Unity] Voxel terrain generation - 6 - Caves and Ores (+Seed)I'd like to add caves to my world. But how do i do that? It's really easy to do. But first, let's add blocks under…willfre (25)in #indiedev • 7 years agosteemCreated with Sketch.[Unity] Voxel terrain generation - 5 - Noise (Part 1) - Grass LayerNow, we have chunks, inter chunk detection, UVs and a Database. We are ready to add noise to the Chunk and give a real…willfre (25)in #indiedev • 7 years agosteemCreated with Sketch.[Unity] Voxel terrain generation - 4 - UVs and DatabaseWhat we have now is chunks with the same texture applied everywhere. Why don't we add more blocks? Let's create a…willfre (25)in #life • 7 years agosteemCreated with Sketch.[Life] My Game Dev Life - 2 - Warm daysThe last couple weeks have been extremely warm here in France. No one was expecting that to happen so quick! One day i…willfre (25)in #photography • 7 years agosteemCreated with Sketch.[Life] Out of the shell - 2 - Urbex in Northern FranceWhat i love about urbex (or Urban Exploration) is how the nature took advantage of an abandoned place. There is a city…willfre (25)in #life • 7 years agosteemCreated with Sketch.[Life] Out of the shell - 1 - DrawingI've always enjoyed drawing. That's something i do when i want to take a break from my work or when i have something…willfre (25)in #life • 7 years agosteemCreated with Sketch.[Life] My Game Dev Life - 1 - Struggle and successMy name is Wilfre, and i am a French game developer. I started making games since i was 6 (I am 20 now), thanks to my…willfre (25)in #modeling • 7 years agosteemCreated with Sketch.[3DSMax] Quick Robot/Animatronic modeling tips for beginnersYou are using 3DS Max, have basic, and want to make some sort of robot or animatronic, here are some quick tips to…willfre (25)in #gaming • 7 years agosteemCreated with Sketch.[Unity] Voxel terrain generation - 3 - Inter-ChunkNow that we created our chunk, we want to make more of them. In the project folder, we need a new script called…willfre (25)in #gaming • 7 years agosteemCreated with Sketch.[Unity] Voxel terrain generation - 2 - Chunk generationTo quickly explain, we will put the values of the chunk in lists (Like the cube) and then generate the whole chunk…willfre (25)in #voxel • 7 years ago[Unity] Voxel terrain generation - 1 - Making a cubeIn this first chapter, we will create the new project and generate our first cube. The cube generation in Unity can…willfre (25)in #voxel • 7 years ago[Unity] Voxel terrain generation - 0 - BasicsHere i will show you the idea behind a Voxel world generation in Unity. There are a few things you have to make sure…