Sci fi Army low poly .
HI Steemian ! I’m a college student at KRU Academy. I learn 3D Animation. At KRU Academy we learn 3D with maya 2017(software). It’s not easy but I never give-up and keep trying and now I’m used to it. I always think 3D Animation is something difficult but not anymore. May be a little bit slow but I never give up.
Today I like to share one of my extra work just for fun .
This is character is my topology Sci-fi army . I took more then 2 hours to model and texture . It’s still not that good , but I believes it can be improve.
After rigging the character and that took me about 29 minute with controller
When I have done with the joints. I paint skin weights the character and it’s took me at least 1day 2 hour 34 minute to be done.
After I have done all the model, texture, rigging, controller and what ever needed. I try to make some post or movement to make sure everything is ok .
Thank you for spending time with my post. What do you guys think about my character?
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