"Dungeon Builder: I Create the Deadliest Traps"

"The world merged with a game, and I became a Dungeon Architect. Now, even gods fear my labyrinths."

12144f40-e176-4891-bb69-983d6a823efd_1745377895711230357_origin~tplv-a9rns2rl98-image-dark-watermark.png

Chapter 1: The System’s Architect
Wei Luo woke up to a floating screen:
[Class: Dungeon Designer. Create traps, monsters, and treasures to lure ‘players.’ Rewards: Their loot, their lives, their souls.]

His first dungeon? A "simple" spike pit. The first victim? A gold-rank adventurer.

Chapter 2: The Art of Suffering
Wei Luo’s [Lava Chessboard Trap] wiped out a full guild. But the System warned: [Warning: Divine-tier Player Detected.]

The so-called "Player"? A fallen angel looking for fun.

Chapter 3: God or Prey?
She strolled through his deadliest traps, yawning. "Cute. But can you entertain me?"

Wei Luo grinned. "Let’s play a real game."

💬 Discuss:

Is it evil to kill players if it’s a game?

What’s the deadliest trap you’d design?